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Lena Pareto

Professor

Docent Informatik

Staff member at Division of media production.

Conducts research in social sciences, media and communication, informatics.


Publications


A model for instructional design in virtual Nordic classrooms

Published

A model for instructional design in virtual Nordic classrooms

A Model for Instructional Design in Virtual Nordic Classrooms

Published

A Model for Instructional Design in Virtual Nordic Classrooms

In this paper we will report from an on-going EU-financed project aiming at developing innovative cross-border, virtual classroom instructional...

A Systematic Process for Selecting a Typical Case in School Setting

Published

A Systematic Process for Selecting a Typical Case in School Setting

This paper describes the rationale behind the concrete steps how we systematically have gone through the case selection process as the first phase ...

A Teachable Agent Game Engaging Primary School Children to Learn Arithmetic Concepts and Reasoning

Published

A Teachable Agent Game Engaging Primary School Children to Learn Arithmetic Concepts and Reasoning

In this paper we will describe a learning environment designed to foster conceptual understanding and reasoning in mathematics among younger school...

A Teachable Agent Game for Elementary School Mathematics promoting Causal Reasoning and Choice

Published

A Teachable Agent Game for Elementary School Mathematics promoting Causal Reasoning and Choice

We describe a mathematics computer game for children designed to promote causal reasoning, choice-making, and other higher-order cognitive...

A Teachable-Agent Arithmetic Game’s Effects on Mathematics Understanding, Attitude and Self-efficacy

Published

A Teachable-Agent Arithmetic Game’s Effects on Mathematics Understanding, Attitude and Self-efficacy

A teachable-agent arithmetic game is presented and evaluated in terms of student performance, attitude and self-efficacy. An experimental pre-post...

A teachable-agent-based game affording collaboration and competition : Evaluating math comprehension and motivation

Published

A teachable-agent-based game affording collaboration and competition : Evaluating math comprehension and motivation

This paper presents an educational game in mathematics based on an apprenticeship model using a teachable agent, as well as an evaluative study of...

An Educational Math Game with a Teachable Agent and a Social Chat

Published

An Educational Math Game with a Teachable Agent and a Social Chat

We present an educational math game, including a teachable agent and a social chat, that trains basic arithmetic skills with a focus on grounding...

An explorative, operational method supporting usability evaluation of technology changes in work contexts

Published

An explorative, operational method supporting usability evaluation of technology changes in work contexts

In this paper we elaborate on the process of designing usability evaluations of technology that is to be integrated into specific real work setting...

An Interactive Visualization Model for Competence Management : an Integrative Approach

Published

An Interactive Visualization Model for Competence Management : an Integrative Approach

This research aims at innovative IT support for competence management (CM) integrating organizational, group and individual perspectives. Our metho...

Augmenting Game-Based Learning With a Robot Tutee

Published

Augmenting Game-Based Learning With a Robot Tutee

This paper presents the initial design of an educational setup where a humanoid robot is used as a game companionto a child while they play an...

Can teachers’ fragmented work situation jeopardize professional development of future teaching practices?

Published

Can teachers’ fragmented work situation jeopardize professional development of future teaching practices?

Digitization of schools has been on the political agenda for decades, but despite all reforms, technology investments and professional development...

Challenges in designing virtual environments training social skills for children with autism

Published

Challenges in designing virtual environments training social skills for children with autism

The purpose of the study is to explore particular challenges faced when designing virtual environments for children with autism, with the purpose o...

Challenges in designing virtual environments training social skills for children with autism

Published

Challenges in designing virtual environments training social skills for children with autism

The aim of the study was to explore particular challenges faced when designing virtual environments for children with autism, with the purpose of...

Challenges of Achieving ICT Competent Teachers through Continuing Professional Development : Teachers' perspectives

Published

Challenges of Achieving ICT Competent Teachers through Continuing Professional Development : Teachers' perspectives

This paper addresses the problem of how to reach an Information and Communication Technology (ICT) competent teaching faculty in Swedish compulsory...

Challenges of Implementing Interactivity in the Classroom

Published

Challenges of Implementing Interactivity in the Classroom

Digitalization of schools has been on the agenda for decades and has resulted in new demands on teachers' skills in order to implememt technology...

Competence Management Systems in Networking Organisations : Designing for Empowerment?

Published

Competence Management Systems in Networking Organisations : Designing for Empowerment?

Current trends among business companies imply that sources of human competencies are spread across intra-organisational and inter-organisational...

Coping With Dualities in Network Action Research : Methodological Issues

Published

Coping With Dualities in Network Action Research : Methodological Issues

This paper presents lessons learned from an action research venture involving a network of SMEs and a group of IS researchers. The purpose is to...

Creating a Boundary Practice by Co-Design

Published

Creating a Boundary Practice by Co-Design

This paper explores the role of boundaries in a co-design process and how design work can be organized in order to manage the existing boundaries....

Creating an arena for use-centred development of medical and health care technology

Published

Creating an arena for use-centred development of medical and health care technology

Design Experience from Experience Design : Towards Strategies for Enhancements

Published

Design Experience from Experience Design : Towards Strategies for Enhancements

Enterprises within the experience-based economy face big challenges when investing in IS applications for their products and services. Especially,...

Design strategies for enhancing experience-based activities

Published

Design strategies for enhancing experience-based activities

Enjoyment and experience-based activities are important in today's society. The purpose of this paper is to explore and better understand how...

Designing activity-based and context-sensitive ambient sound environments in open-plan offices

Published

Designing activity-based and context-sensitive ambient sound environments in open-plan offices

This paper address the problem of sound disturbance in open office environments. We have in a design-based research study explored how digital, rea...

Designing Activity-Based and Context-Sensitive Ambient Sound Environments in Open-Plan Offices

Published

Designing Activity-Based and Context-Sensitive Ambient Sound Environments in Open-Plan Offices

This paper addresses the problem of sound disturbance in open office environments. We have in a design-based research study explored how digital,...

Designing for Learningin Network Organizations

Published

Designing for Learningin Network Organizations

Didactical designs in use : exploring technological, pedagogical and content knowledge

Published

Didactical designs in use : exploring technological, pedagogical and content knowledge

In this article we operationalize the Technological Pedagogical And Content Knowledge (TPACK) model as an analytic lens to trace progression in...

Educational technology in teaching : What do teachers perceive they need in order to develop their professional competence?

Published

Educational technology in teaching : What do teachers perceive they need in order to develop their professional competence?

 This paper addresses the challenge of how to reach an Information and Communication Technology (ICT) competent teaching faculty in the Swedish...

Expansive Learning in Transforming Teaching Practices

Published

Expansive Learning in Transforming Teaching Practices

Experience Design : Understanding the Role of Technology for Virtual Experiences

Published

Experience Design : Understanding the Role of Technology for Virtual Experiences

Abstract: New technologies have always teased the imagination of avant-garde artists on how to challenge existing cultural paradigms. For instance,...

Experience Design : Understanding the Role of Technology for Virtual Experiences

Published

Experience Design : Understanding the Role of Technology for Virtual Experiences

New technologies have always teased the imagination of avant-garde artists on how to challenge existing cultural paradigms. For instance, experienc...

GNU matematik : aktiviteter och resultat

Published

GNU matematik : aktiviteter och resultat

Graphical Arithmetic for Learners with Dyscalculia 

Published

Graphical Arithmetic for Learners with Dyscalculia 

We propose a model for arithmetic, based on graphical representations, to complement the symbolic language of mathematics. The focus is conceptual...

Incentives for Participation in Organised Business Networks

Published

Incentives for Participation in Organised Business Networks

Much research shows several implications that business collaboration and knowledge exchange takes place across several inter-organisational network...

Information and communication technology : a person-centered approach to stroke care

Published

Information and communication technology : a person-centered approach to stroke care

This report describes the possibilities of information and communication technology (ICT) in stroke care, addressing a person-centered care (PCC)...

International Journal of Journal of Child Development : Special Issue: Using technology to enhance rehabilitation and empower people with special needs

Published

International Journal of Journal of Child Development : Special Issue: Using technology to enhance rehabilitation and empower people with special needs

Introduction : Using technology to enhance rehabilitation and empower people with special needs

Published

Introduction : Using technology to enhance rehabilitation and empower people with special needs

Journal of Pain Management : Special issue: Using virtual reality technologies to support everyday rehabilitation

Published

Journal of Pain Management : Special issue: Using virtual reality technologies to support everyday rehabilitation

Learning by guiding a teachable agent to play an educational game

Published

Learning by guiding a teachable agent to play an educational game

Teachable agents are used to support transfer of game playing knowledge to domain knowledge for an educational, arithmetic game. A pre-posttest...

Mathematical literacy for everyone using arithmetic games

Published

Mathematical literacy for everyone using arithmetic games

An innovative mathematics game shown to be effective for low-achieving mainstream students is tested in special education for learners with...

Mathematical Literacy for Everyone using Arithmetic Games

Published

Mathematical Literacy for Everyone using Arithmetic Games

An innovative mathematics game shown to be effective for low-achieving mainstream students is tested in special education for learners with moderat...

My sound space : An attentional shield for immersive redirection

Published

My sound space : An attentional shield for immersive redirection

In the context of extended reality, the term immersion is commonly used as a property denoting to which extent a technology can deliver an illusion...

Nordic Innovation Networks in Education : Dealing with Educational Challenges with Cross Boarder Collaboration and User Driven Design

Published

Nordic Innovation Networks in Education : Dealing with Educational Challenges with Cross Boarder Collaboration and User Driven Design

This is an EU-funded project related to cross boarder collaboration for educational purposes supported by information and communication technologie...

Nordic Innovation Networks in Education : Dealing with Educational Challenges with Cross Boarder Collaboration and User Driven Design

Published

Nordic Innovation Networks in Education : Dealing with Educational Challenges with Cross Boarder Collaboration and User Driven Design

Practice Based Design for Learning at Work

Published

Practice Based Design for Learning at Work

Designing for learning at work in a manner that embraces the rich situatedness of practice involves a number of challenges in bridging normative an...

Prata och göra matematik tillsammans med digital teknik

Published

Prata och göra matematik tillsammans med digital teknik

Proceedings of IRIS39, Information Systems Research Seminar in Scandinavia, Ljungskile, August 7-10, 2016

Published

Proceedings of IRIS39, Information Systems Research Seminar in Scandinavia, Ljungskile, August 7-10, 2016

Progression i praktiken : att utveckla matematikundervisning genom samarbete och digital teknik

Published

Progression i praktiken : att utveckla matematikundervisning genom samarbete och digital teknik

Progression in Practice : Development of TPACK in didactical designs

Published

Progression in Practice : Development of TPACK in didactical designs

We report results from a three-year School Development Project in which digital technology supports cross-border collaboration and innovative model...

Reaching out to new visitors : Designing Location-Aware Auditory Technology to Increase Accessibility and Augment the Experience of Museum Visits

Published

Reaching out to new visitors : Designing Location-Aware Auditory Technology to Increase Accessibility and Augment the Experience of Museum Visits

Robot As Tutee

Published

Robot As Tutee

This paper explores the possible advantages of substituting teachable agents in a learning environment, with a humanoid robot as the non-human tute...

Research projects