Remix
Remix - utveckling och lärande med virtuell och mixad verklighet (rekrytering biträdande lektor)
The contribution from this project will be to achieve genuine concurrent engineering, beyond front-loading, through immersive application in both product design and production where immersive technology can be developed and used as a dashboard for key performance indicator (KPI) monitoring and planning. For this, the focus is to develop and apply dynamic connections and integration between the element technologies of manufacturing, immersive technologies, and IT technologies. The recruitment project strives for an inclusive environment where multi-disciplinary and multi-professionally competences and experiences can be joined to contribute to the field of work‐integrated learning with a particular focus on socio-technical knowledge such as automation, production technology, information systems, interaction design, and behavioural sciences.
This Remix recruitment project will address goals defined for the PRIMUS research environment as follows:
Goal 1: Primus has the ability to identify and develop knowledge areas based on future needs in outside world
Goal 2: Primus is a nationally leading and internationally recognized research environment (positioning and profiling)
Goal 3: Utilization of co‐produced research results to achieve sustainable and competitive production
Goal 4: Systematic development of personal resources, knowledge and education
Forskningsområde
- Samhällsvetenskap
- Arbetsintegrerat lärande
- Informatik
Forskningsmiljö / Institution
- Arbetsintegrerat lärande
- Primus (KK-miljö)
- Institutionen för ekonomi och IT
Projektledare
Forskningsfinansiär
- KK-Stiftelsen
Projekttid
2019 - 2021