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Gaming is a widespread activity among young people. Such an activity can be problematic and pose a risk to young people's mental health, including increase of aggression, depression, or other emotional problems. Problems with gaming are emphasized in both research and through the World Health Organization's diagnosis, gaming disorder. Such a diagnosis captures the excessive and problematic gaming which poses risk for the personal psychological health. Why some young people develop problematic gaming and how young people's gaming relates to changes in their mental health, is still unclear. The purpose of the study is to gain in-depth knowledge about the links between gaming and mental health. Through access to reports from both youth and their parents, longitudinal analyses and analyses of day-to-day variations in young people's everyday lives, we will investigate the associations between gaming and mental illness.

Research Area

  • Barn- och ungdomsvetenskap

Research environment / Institution

  • Barn och unga
  • Institutionen för individ och samhälle

Project leader

Participants University West

Project Participants external

Anders C Håkansson, professor i beroendemedicin, Lunds universitet
Emma Claesdotter Knutsson, doktor i psykiatri, Överläkare, Region Skåne

Research Partner

  • Lunds universitet
  • Region Skåne

Research funding

  • Forte

Project time

2023 - 2025

Updated